This is a table-top role playing game that was created for the first project in the ITGM 705 course at SCAD. The objective was to design a board game. I wanted to design a board game that borrowed gameplay mechanics from collectable card games like Magic the Gathering and strategy table-top games.
This is a multiplayer role-playing game. Each player assumes a character role and the objective is to work together to battle enemies on their journey to capture the Dragon’s Claw in a castle guarded by a Dragon.
The game board and game cards where originally designed in Illustrator and Photoshop. The character images, character figurines, and dice where borrowed from other games.